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Development of an Interactive VR Medical Training Platform with Scenario-Based Learning and Assessment
  1. case
  2. Development of an Interactive VR Medical Training Platform with Scenario-Based Learning and Assessment

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Development of an Interactive VR Medical Training Platform with Scenario-Based Learning and Assessment

onix-systems.com
Medical
Education
Gaming

Challenges in Medical Training Effectiveness and Accessibility

Medical institutions face limitations in providing realistic, hands-on training due to physical resource constraints, safety risks, and scalability issues. Existing training methods lack immersive, decision-driven simulations that accurately replicate real-world hospital environments and assess trainee performance dynamically.

About the Client

A VR studio specializing in 360-degree video production for immersive training solutions in healthcare and other industries

Key Goals for VR Medical Training Platform

  • Create immersive hospital simulations for skill assessment under realistic conditions
  • Enable decision-based branching scenarios to evaluate clinical reasoning
  • Develop a standalone VR application compatible with Meta Quest headsets
  • Implement a scalable framework for adding new training modules
  • Eliminate dependency on physical training facilities and equipment

Core System Functionalities and Features

  • Scenario selection menu with topic-based filtering
  • 360-degree video-based simulations with stereo audio
  • Interactive decision points with branching outcomes
  • Real-time scoring system based on choices and response time
  • Eye-tracking navigation interface without controllers
  • Dynamic content loading for scenario expansion

Technology Stack and Development Tools

Unity 3D
AVPro Video Plugin
Oculus SDK
CurvedUI
FFmpeg
LeanTween

System Integrations and External Services

  • Video hosting solution for dynamic scenario loading
  • JSON-based scenario configuration system
  • Stereo video playback engine

Performance and Scalability Requirements

  • Optimized for Meta Quest standalone operation
  • Supports 3840×3840/30fps stereo video playback
  • Scalable architecture for scenario expansion
  • Cross-platform compatibility for future porting
  • Low-latency eye-tracking interaction

Expected Business and Educational Impact

This VR training platform will revolutionize medical education by providing cost-effective, repeatable simulations that enhance clinical decision-making skills. Institutions can reduce training costs by eliminating physical facilities while improving assessment accuracy through data-driven performance metrics. The solution enables scalable deployment across multiple locations without compromising training quality.

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