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The client needs to rapidly develop and release a sequel to their successful sports simulation game while also modernizing their game development pipeline for increased efficiency and maintainability. Key challenges include limited expertise in WPF and C/C++ in Australia, limitations of the NoesisGUI framework (custom shaders, logo customization), and the need to maintain code quality during C++ to C porting.
A video game development company specializing in sports simulation games, acquired by a leading European gaming company in 2021. Founded in 2001, the company has a strong track record with its bestselling sports simulation title.
The successful completion of this project is expected to significantly accelerate the client's game development cycle, reduce costs, improve code quality, and enable them to capitalize on the success of their bestselling game. The streamlined development process and reusable components will position the company for continued growth and profitability following its acquisition.