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Development of Gamified Mobile Application for Digestive Disease Symptom Tracking and Research Data Collection
  1. case
  2. Development of Gamified Mobile Application for Digestive Disease Symptom Tracking and Research Data Collection

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Development of Gamified Mobile Application for Digestive Disease Symptom Tracking and Research Data Collection

essentialdesigns.net
Health & Fitness
Medical
Research & Development

Challenges in Managing Digestive Disease Symptoms and Research Data Collection

Ineffective tracking of Irritable Bowel Syndrome (IBS) symptoms combined with difficulties in aggregating patient data for medical research, resulting in low patient engagement and incomplete datasets.

About the Client

Holistic health and wellness enterprise specializing in digestive disease management solutions

Objectives for the Gamified Mobile Application Project

  • Create an engaging mobile platform for daily symptom tracking
  • Implement gamification mechanics to ensure consistent user participation
  • Establish seamless data collection pipeline for academic research purposes
  • Maintain HIPAA-compliant data handling and storage

Core System Functionalities and Key Features

  • Daily symptom tracking with customizable input fields
  • Gamified reward system with achievement badges
  • Anonymous data aggregation dashboard for researchers
  • Personalized wellness plan recommendations
  • Secure user authentication with biometric options

Technology Stack Preferences

React Native for cross-platform mobile development
Node.js backend with GraphQL API
AWS cloud infrastructure
MongoDB NoSQL database

System Integration Requirements

  • University of Calgary research database API
  • HIPAA-compliant data encryption tools
  • Third-party analytics platform (e.g., Mixpanel)

Non-Functional Requirements

  • 99.9% application uptime SLA
  • Response time under 2 seconds for 95% of API calls
  • End-to-end data encryption
  • Scalable architecture for 100k+ concurrent users

Expected Business and Research Impact

Anticipated 300% increase in patient engagement metrics through gamification, with 80% improvement in longitudinal research data completeness, while maintaining full compliance with healthcare data regulations.

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