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The client requires a 2D drag racing game that balances engaging gameplay with revenue generation. Key pain points include differentiating the game in a crowded market, ensuring long-term player retention, and implementing scalable monetization without compromising user experience.
A mid-sized gaming studio specializing in mobile and PC games, seeking to expand into competitive 2D racing with monetization capabilities.
The game is projected to achieve 500,000+ downloads within the first six months, with 30%+ in-app purchase conversion rate. Player retention metrics aim for 40% weekly active users through continuous content updates and competitive features. The solution will establish the client as a key player in the mobile racing genre while creating sustainable revenue streams.