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Development of a Dynamic Vector-Based Map Editor for Event Planning and Management
  1. case
  2. Development of a Dynamic Vector-Based Map Editor for Event Planning and Management

Development of a Dynamic Vector-Based Map Editor for Event Planning and Management

moravio.com
Real estate

Identifying Challenges in Creating Interactive and Customizable Event Maps

Clients in the events industry face difficulty in designing accurate, visually appealing, and customizable maps for indoor and outdoor events. Existing solutions lack flexibility, are limited in styling options, and are not optimized for multi-device viewing, leading to inefficiencies in event preparation and planning.

About the Client

A mid-sized company specializing in event services, offering clients tools to design and prepare detailed indoor and outdoor maps for festivals, conferences, and logistics planning.

Goals for Developing an Interactive Map Editor to Enhance Event Planning

  • Create a web-based map editor enabling users to design and customize both indoor and outdoor event maps with precision.
  • Implement vector graphics support to ensure maps are scalable and look good across all devices.
  • Provide extensive styling and object editing capabilities, including shape manipulation, positioning, and text annotations.
  • Ensure the system is user-friendly for map developers and event planners with minimal technical expertise.
  • Optimize performance and responsiveness for various devices and screen sizes.
  • Facilitate easy integration with existing event management systems and workflows.

Core Functional Requirements for the Vector-Based Map Editing Platform

  • Vector drawing tools for geometric shapes (squares, circles, rectangles, polygons) directly in the browser.
  • Support for custom shapes and objects with the ability to set properties such as size, location, and shape regularity.
  • Advanced styling options including color, line thickness, fill patterns, and labels.
  • Object level editing for individual map elements to modify size, position, and shape parameters.
  • Responsive design using SVG Canvas to ensure high-quality display on all devices.
  • User-friendly interface with intuitive controls and pre-built UI components for rapid map development.
  • Ability to insert textual descriptions and annotations within maps.
  • Options for importing or overlaying existing vector graphics or base map layers.

Preferred Technologies and Architectural Approach for Map Editor Development

Next.js for frontend development
React for building user interfaces
Material UI for UI components
Redux for state management
SVG Canvas for rendering vector graphics
Modern JavaScript (ES6+)

External System Integrations Needed for Seamless Workflow

  • Event management platforms for synchronization of map data
  • Mapping data sources or GIS systems for base map overlays
  • Authentication and user management systems
  • Export/print functionalities for offline usage

Non-Functional System Requirements and Quality Attributes

  • High performance with smooth drawing and editing operations, maintaining responsiveness on devices with varying capabilities.
  • Scalability to handle complex maps with numerous objects without degradation.
  • Security measures to protect map data and user information.
  • Cross-browser compatibility to ensure consistent user experience.
  • Automated testing framework integration (using Jest.js and Cypress) for quality assurance.

Projected Business Benefits and Impact of the Map Editor Solution

The implementation of this vector-based web map editor is expected to significantly enhance clients' efficiency in designing detailed event layouts, reduce development time for custom maps, and improve overall event planning quality. Estimated improvements include increased map creation speed, enhanced styling flexibility, and better multi-device compatibility, leading to more accurate and engaging event maps that elevate client satisfaction and operational effectiveness.

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