The client faces difficulties in efficiently developing sequels to successful sports simulation games due to resource constraints, limited expertise in advanced UI frameworks, and challenges in porting code across diverse platforms. They experience delays, increased costs, and inability to quickly adapt features, which hampers rapid delivery and post-launch maintenance efforts.
A mid-sized gaming company specializing in sports simulation titles seeking to streamline game development, release faster, and improve maintenance across multiple platforms.
The implementation of a modular, cross-platform game development platform is expected to enable the client to release sequel games in about 3 months, doubling initial feature sets, reducing time-to-market by 80%, and saving up to €87,000 in production costs across multiple platforms. This will enhance their ability to rapidly respond to market demands, improve game quality, and maintain their position in the competitive sports simulation market.