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End-to-End Cross-Platform Video Conferencing SDK with Customizable UI Components
  1. case
  2. End-to-End Cross-Platform Video Conferencing SDK with Customizable UI Components

End-to-End Cross-Platform Video Conferencing SDK with Customizable UI Components

miquido.com
Media
Entertainment
Telecommunications

Challenges Faced by Media Companies in Virtual Content Delivery

The client experiences difficulty in developing universal, high-quality video and audio conferencing solutions that cater to diverse industries and user needs. They require a flexible, customizable SDK that supports multi-platform deployment, offers robust real-time communication features, and ensures seamless user experience for both individual and enterprise users, all while reducing development time and costs.

About the Client

A medium to large enterprise specializing in digital media content delivery and virtual event solutions, seeking to enhance their video and audio streaming offerings across multiple platforms.

Goals for Developing a Robust Cross-Platform Streaming SDK

  • Create a comprehensive, customizable SDK enabling high-quality multiparty video and voice calls with low latency and spatial audio integration.
  • Develop ready-to-use UI components with built-in logic for essential video call features such as camera controls, microphone toggle, activity detection, noise suppression, and recording layouts.
  • Enable cross-platform development for web, mobile, and desktop applications using a unified codebase to minimize development time and costs.
  • Provide extensive technical documentation and a design system to facilitate easy integration and customization for end users.
  • Design a sample demonstrative application showcasing key features like video quality, screen sharing, recording, and real-time metadata collection to promote adoption.

Core Functional and Technical System Requirements

  • Multiparty voice and video calling with low latency and spatial audio support
  • Customizable UI components for camera, microphone, recording, and activity controls
  • Built-in logic for call management features such as invite, decline, and permission handling
  • Mechanisms for noise suppression, echo cancellation, and dialogue leveling for clear audio
  • Screen sharing and session recording capabilities
  • Metadata collection including connection quality and participant statistics
  • Support for platform-specific features, ensuring native-like performance on web, iOS, Android, and desktop applications
  • Extensive developer APIs, hooks, and configuration options for flexible integration

Preferred Technologies and Architectural Approaches

React Native and React for cross-platform UI development
TypeScript for type safety and maintainability
Native SDKs compatible with Kotlin (Android) and Swift (iOS)
Cloud-based media processing and real-time streaming technologies
Design system based on well-defined UI/UX principles

External System Integrations Needed

  • Third-party real-time analytics and monitoring tools
  • External media processing APIs for noise suppression and spatial audio
  • Social media and marketing platforms for targeted advertising and user behavior tracking
  • Content delivery networks for scalable streaming

Critical Non-Functional System Requirements

  • High scalability to support large conferences with thousands of participants
  • Ultra-low latency streaming for real-time communication
  • Robust security protocols to ensure data privacy and protect communications
  • High availability with 99.9% uptime SLAs
  • Cross-platform performance parity to ensure native-like experience on all devices

Anticipated Business Benefits of the SDK Development

The new SDK is expected to significantly enhance multimedia content delivery, providing seamless, high-quality user experiences across platforms. It will enable the client to reduce development time and costs through unified codebases and reusable components, improve customer engagement by delivering superior audio and video quality, and expand their market reach with scalable, customizable solutions that meet diverse user needs. The project aims to support large-scale virtual events and content streaming, thereby increasing user retention and revenue opportunities.

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