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Development of NFC-Enabled Video Learning Application for Learning Disabilities and Elderly Support
  1. case
  2. Development of NFC-Enabled Video Learning Application for Learning Disabilities and Elderly Support

Development of NFC-Enabled Video Learning Application for Learning Disabilities and Elderly Support

digiteum.com
Medical
Education
Non-profit

Addressing Challenges in Supporting Individuals with Learning Disabilities and Cognitive Decline

The client faces difficulties in facilitating independence and skill development for individuals with learning disabilities, dementia, and other mental health challenges. Existing support methods lack interactive, personalized, and easy-to-access tools that accommodate declining memory and cognitive functions, hindering effective learning and daily task management.

About the Client

A healthcare and assistive technology organization dedicated to enhancing independence and improving quality of life for individuals with learning disabilities and age-related cognitive impairments through innovative mobile solutions.

Goals for Developing an NFC-Integrated Video Learning Platform

  • Create a mobile application that utilizes NFC technology to deliver contextual instructional videos on everyday objects and tasks, promoting independence.
  • Develop a video editing tool enabling caregivers and specialists to produce and link personalized instructional videos to NFC stickers dynamically.
  • Implement recognition and tracking features to support users with cognitive decline, allowing videos to adapt and extend over time.
  • Design the system to support both creating and playing back educational content seamlessly across iOS and Android platforms.
  • Achieve measurable improvements in user independence and skill acquisition, with targeted adoption metrics and user satisfaction outcomes.

Functional Requirements for an NFC-Enabled Video Learning System

  • NFC scanning capability to identify objects and trigger related videos
  • Localized video playback with support for local and server-based content libraries
  • An intuitive video editing interface for creating step-by-step instructional videos linked to NFC tags
  • Tools for editing and extending instructional videos over time to accommodate cognitive changes
  • Secure user authentication and license key management for content distribution and monetization
  • Multi-platform support (iOS and Android) ensuring accessibility for diverse users
  • User-friendly interface designed based on human-centered design principles

Preferred Technologies and Architectural Approaches

Native mobile development for iOS and Android
Integration of NFC recognition technology
Video editing and content management modules with synchronization capabilities
Secure backend infrastructure to manage licensed content and user data

Necessary System Integrations

  • NFC hardware for object recognition
  • Content delivery networks for hosting instructional videos
  • Authentication services for user management and license control
  • Potential integration with existing health and assistive technology platforms

Key Non-Functional System Requirements

  • Scalability to support an expanding user base and increasing content library
  • High performance for real-time NFC scanning and video playback
  • Data security and privacy compliance, especially for sensitive health-related data
  • Reliability with a target uptime of 99.9% for core functionalities
  • User accessibility features catering to users with cognitive or motor impairments

Projected Business and Social Impact of the Video Learning Solution

The implementation of this NFC-enabled video learning app is expected to significantly enhance independent living and skills development among individuals with learning disabilities and dementia. It aims to reduce reliance on caregivers, improve confidence and self-reliance, and facilitate personalized learning experiences. Anticipated outcomes include measurable improvements in user independence, increased engagement, and potential adoption across healthcare and assistive technology sectors.

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