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Development of an Immersive In-Game Advertising Platform for AR & VR Environments
  1. case
  2. Development of an Immersive In-Game Advertising Platform for AR & VR Environments

Development of an Immersive In-Game Advertising Platform for AR & VR Environments

artkai.io
Gaming
Advertising & marketing
Media

Challenges in Monetizing Immersive Gaming Experiences Without Disrupting User Engagement

The client faces difficulties in implementing advertising solutions within AR and VR gaming environments that do not interfere with gameplay, hinder user experience, or reduce engagement. Traditional ads disrupt flow, and there's a need for a scalable, non-intrusive, immersive ad platform that aligns with user perception and content integrity.

About the Client

A mid to large-sized gaming company or platform provider seeking to monetize VR and AR gaming experiences through seamless, unobtrusive advertising solutions.

Goals for Developing an In-Game AR & VR Advertising Platform

  • Create an easy-to-use platform enabling advertisers to develop and manage immersive AR/VR ad campaigns.
  • Design an intuitive dashboard providing real-time campaign analytics, performance metrics, and audience insights.
  • Implement a patented algorithm to analyze user’s field of view, ensuring unobtrusive ad placement that enhances user engagement.
  • Enable content publishers to add AR/VR applications and monetize through immersive ads without disrupting the user experience.
  • Develop a responsive, cross-platform marketing website optimized for both desktop and mobile to promote platform features.
  • Achieve scalable architecture to support large-scale ad inventory across multiple AR/VR environments.

Core Functional Specifications for the AR & VR In-Game Advertising Platform

  • Campaign Management Module: Create, configure, and manage ad campaigns, including budgeting, targeting, and ad formats.
  • Ad Placement Engine: Seamlessly integrate ads into AR/VR spaces, merging with environment level design to prevent gameplay interference.
  • User Field of View Analysis: Utilize patented algorithm to analyze user’s visual attention and optimize ad placement unobtrusively.
  • Real-Time Performance Tracking: Provide live metrics on ad impressions, interactions, and revenue streams.
  • Publisher Portal: Allow app developers to add their AR/VR applications and enable monetization through the platform.
  • Dashboard for Advertisers: Offer an all-in-one dashboard with campaign status, audience reach, performance insights, and adjustment capabilities.
  • Responsive Marketing Website: Develop a modern web interface accessible on desktops and mobile devices, showcasing platform features and onboarding guides.

Technology Stack and Architectural Preferences for the Platform

TypeScript
React.js
Redux
Next.js
AWS Cloud Infrastructure
PostgreSQL
REST API
Swagger
Socket.io
GraphQL

Necessary External System Integrations

  • Analytics services for performance tracking
  • App store/vendor APIs for app integration
  • User engagement tracking tools
  • Payment gateways for transaction processing

Performance, Security, and Scalability Essentials

  • Support for high concurrency with real-time data updates
  • Low latency ad delivery in immersive environments
  • Scalable architecture supporting large volumes of ad inventory
  • Secure data handling for user privacy and ad targeting
  • Cross-platform compatibility, especially for VR headsets and AR devices

Expected Business Benefits and Project Outcomes

The platform aims to significantly enhance ad monetization in immersive gaming, achieving increased revenue streams for publishers, improved campaign targeting and analytics, and a superior user experience that keeps players engaged. As a result, the client will position itself as a leader in AR/VR advertising, attracting larger advertiser investments and expanding its market share.

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