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Development of an Educational Financial Literacy Game for Young Adults
  1. case
  2. Development of an Educational Financial Literacy Game for Young Adults

Development of an Educational Financial Literacy Game for Young Adults

capitalnumbers.com
Education
Financial services

Identifying the Need for an Engaging Financial Education Tool

The client aims to develop a fun, interactive application that educates students on responsible credit management, credit report interpretation, and debt avoidance. Existing educational methods lack engagement, leading to low financial literacy among young learners, which can result in poor financial decisions in adulthood.

About the Client

A mid-sized educational technology company focused on creating engaging tools to improve financial literacy among students and young adults.

Goals for the Financial Literacy Game Development

  • Create an engaging, gamified platform that teaches users how to manage different credit types and interpret credit reports effectively.
  • Enable users to learn about credit scores, debt management, and responsible borrowing through interactive gameplay.
  • Incorporate social sharing features and leaderboards to motivate continuous engagement.
  • Achieve measurable improvements in users’ understanding of credit management principles.
  • Design the system to be scalable, secure, and compatible across multiple devices.

Core Functional System Components and Features

  • User login and profile management, including social media integration for score sharing and achievement tracking.
  • Interactive map of levels representing progressive credit management challenges, with visual indicators of completion.
  • Tutorial system with voice and text instructions to introduce gameplay mechanics and learning objectives.
  • Match-3 style gameplay mechanics where users swap icons representing debts and payments to reduce overall debt and improve credit scores.
  • Multiple credit types with unique loan amounts and associated risks, requiring strategic management.
  • Dynamic APR meter that increases with delayed payments and decreases with timely payments.
  • Question-based incentives where correct responses unlock power-ups (e.g., clearing all debts on the board).
  • Time-limited levels to promote quick decision-making and reinforce real-world credit urgency.
  • Ability to restart levels to improve scores, competing for high scores via leaderboards.
  • Social sharing of scores and achievements via integrated social media platforms.

Technology Stack Preferences and Architectural Approach

Unity3D for game development
C# for scripting gameplay mechanics
PHP and MySQL for backend and data storage
Responsive design for cross-platform compatibility

External System and Service Integrations Needed

  • Social media platforms for login and score sharing
  • Leaderboards service for tracking top players
  • Analytics tools to monitor user engagement and learning outcomes

System Performance, Security, and Scalability Standards

  • System must support at least 10,000 concurrent users
  • Data security with encryption for user information and scores
  • Responsive performance with level load times under 3 seconds
  • Cross-browser and cross-device compatibility
  • Regular updates and maintenance to incorporate new levels and features

Projected Business Benefits and Learning Outcomes

The project is expected to significantly enhance financial literacy among young learners by providing an engaging platform that combines education and entertainment. Anticipated measurable outcomes include improved understanding of credit management principles, increased user engagement metrics, and the fostering of responsible financial behaviors, ultimately reducing future debt-related issues.

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