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Existing educational platforms struggle to maintain student engagement while balancing gamification elements with educational content. The platform requires a complete redesign to meet safety standards, improve user flow, and create a visually compelling experience tailored to children's cognitive patterns.
An educational technology company specializing in AI-driven STEM learning solutions for middle and high school students, focusing on gamification and cognitive science research
The redesigned platform is projected to increase user retention by 50%, reduce onboarding time by 30%, and position SciQuiry as a top-3 STEM education platform within 18 months. Enhanced gamification features are expected to improve knowledge retention rates by 25% according to pilot study metrics.