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Development of a Multi-Platform Player Tracking and Analytics App for Tabletop Games
  1. case
  2. Development of a Multi-Platform Player Tracking and Analytics App for Tabletop Games

Development of a Multi-Platform Player Tracking and Analytics App for Tabletop Games

datarockets.com
Gaming
Information technology
Business services

Identifying Challenges in Manual Game Tracking for Tabletop Players

Players of popular tabletop card games often rely on manual methods such as paper and pencil to track their game progress, levels, and strengths, which can be inconvenient, error-prone, and hinder gameplay enjoyment. Existing digital solutions are outdated, limited in features, or cost-prohibitive, creating a gap in accessible, modern tools for game enthusiasts. The lack of a streamlined, multi-platform application impairs the player experience and limits community engagement.

About the Client

A mid-sized gaming software company aiming to create a user-friendly companion app for popular tabletop card games, enabling players to track game progress, statistics, and game history via mobile devices.

Goals for Developing an Enhanced Player Tracking and Analytics Application

  • Develop a lightweight, intuitive application supporting multiple platforms (Android and iOS) to facilitate real-time game state management.
  • Implement features allowing players to add, delete, reorder, and update player information such as levels and strengths during gameplay.
  • Integrate in-app analytics, including turn history graphs and player statistics, to enhance game analysis and engagement.
  • Utilize modern architectural patterns (e.g., MVP, MVVM) for maintainability, scalability, and testing efficiency.
  • Reduce code complexity through adoption of reactive programming paradigms (e.g., RxJava, RxSwift) for better performance and reliability.
  • Enable community-driven contributions by providing open-source code repositories, supporting translations and minor improvements from users.

Core Functional Requirements for the Player Tracking and Analytics App

  • Add, delete, and reorder players within a game session.
  • Track and update player levels and strengths dynamically each turn.
  • Display graphical representations of turn history and player statistics.
  • Support multiple languages through community contributions via open-source repositories.
  • Publish on major app stores with minimal setup time.

Preferred Technologies and Architectural Patterns

Kotlin for Android development
Swift for iOS development
Model–View–Presenter (MVP) or MVVM architecture
Reactive programming libraries such as RxJava and RxSwift
Room for data persistence on Android
Swinject or similar dependency injection framework

External System Integrations Needed

  • Analytics tools for user engagement metrics
  • Open-source translation repositories or community platforms

Key Non-Functional Requirements

  • High app stability with zero crashes post-launch
  • Fast load and response times to ensure seamless gameplay experience
  • Support for at least 7 language localizations
  • Code maintainability and ease of updates through modular design
  • Scalability to support 20,000+ active users with growth projections

Projected Business and User Engagement Impact

The project aims to significantly enhance user experience by providing a modern, feature-rich tracking app that surpasses existing solutions. Expected outcomes include an increase to over 20,000 active users, more than 50,000 downloads, high app stability, and improved community engagement through translation contributions. The platform's success could influence market share by providing a free, high-quality alternative to paid competitors, potentially leading to increased brand recognition and user loyalty.

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