Educational institutions and health organizations face difficulties in motivating children to adopt active lifestyles, hindered by engagement barriers, technological compatibility issues across devices, and challenges in maintaining ongoing participation. Existing solutions often lack scalability, engaging interfaces, and fair play mechanisms, limiting their effectiveness in fostering long-term habits among students at a national or global level.
A large-scale educational organization or curriculum provider aiming to promote physical activity among students through engaging digital solutions.
The platform is expected to cultivate active habits in children, reaching over 150,000 users and involving more than 1,100 schools. It aims to foster an active lifestyle culture, improve community engagement, and promote healthy competition, leading to sustained behavioral changes and long-term health benefits for youth populations.