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Interactive Gamified Customer Feedback Platform for Utility Companies
  1. case
  2. Interactive Gamified Customer Feedback Platform for Utility Companies

Interactive Gamified Customer Feedback Platform for Utility Companies

supercharge.io
Utilities
Government
Energy & natural resources
Public services

Challenge of Engaging Customers and Collecting Robust Feedback in Utility Sector

Utility companies in regulated markets face challenges in engaging customers effectively for feedback collection, as traditional surveys often lack engagement and may produce biased or insufficient data. Additionally, collecting meaningful input within limited timeframes and avoiding cognitive biases is critical for regulatory compliance and strategic planning.

About the Client

A utility organization providing essential services (water, electricity, gas) in a regulated market, seeking to enhance customer engagement and gather robust feedback through engaging digital solutions.

Goals for Developing a Gamified Customer Feedback Platform

  • Design and develop an interactive digital platform (mobile and web) that makes customer feedback collection engaging and fun.
  • Incorporate visual and educational elements to demonstrate the impact of customer choices on service quality, environmental footprint, and costs.
  • Ensure the survey completion time is under 5 minutes to maximize participation rates.
  • Implement features that randomize content presentation to minimize framing effects and influence bias.
  • Gather statistically significant, high-quality data that reliably informs strategic business planning and regulatory reporting.

Core Functionalities of the Gamified Feedback System

  • A miniaturized, interactive virtual world illustrating various service components and their impacts.
  • Sliders or input controls allowing users to allocate investments or prioritize different aspects of utility services.
  • Instant visual feedback showing how user adjustments affect costs, environmental impact, and service quality.
  • Randomized content presentation order across sessions to reduce bias and framing effects.
  • Educational elements that contextualize the implications of user choices, enhancing understanding and engagement.
  • Gamification features such as gratification, scoring, or achievement systems to motivate participation.

Technical Architecture and Technology Preferences

Responsive web and mobile platforms to ensure broad accessibility
Visualisation frameworks capable of dynamic impact visualization
Secure data collection and storage systems adhering to privacy standards
Randomization algorithms for content presentation

External System Integrations for Data and Functionality

  • Regulatory data systems for reporting and compliance
  • Analytics and statistical analysis tools to process survey responses
  • User authentication and identity verification systems

Critical Non-Functional System Requirements

  • Survey completion within 5 minutes or less
  • System scalability to handle high volume of simultaneous users
  • High availability and reliability with 99.9% uptime
  • Data security and compliance with relevant privacy regulations
  • Responsive design optimized for various devices and screen sizes

Expected Outcomes and Business Value of the Gamified Survey Platform

The implementation of the interactive, gamified feedback platform is projected to significantly increase customer participation rates, resulting in richer and more reliable data for strategic decision-making. Based on prior similar initiatives, a majority of participants are expected to opt for increased investment in service quality when educated about the broader impacts, enhancing the utility company's ability to align investments with customer preferences and regulatory expectations.

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