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The platform struggled with inconsistent viewing experiences due to variable network conditions, inefficient bandwidth usage, and lack of support for emerging VR content formats. These limitations hindered user acquisition and satisfaction in competitive markets.
A leading Canadian entertainment company providing video streaming services with a focus on live events and immersive content delivery
Projected 17% increase in new subscriber acquisition through superior streaming quality, expanded VR content offerings, and improved global accessibility. Anticipated 30% reduction in bandwidth costs while maintaining 4K streaming capabilities, positioning the platform as a market leader in immersive entertainment delivery.