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Development of an Interactive Game-Based Language Learning Platform to Enhance Student Engagement and Recall
  1. case
  2. Development of an Interactive Game-Based Language Learning Platform to Enhance Student Engagement and Recall

Development of an Interactive Game-Based Language Learning Platform to Enhance Student Engagement and Recall

trigent.com
Education
eCommerce
Advertising & marketing

Identified Challenges in Traditional Language Learning Engagement

The client faces difficulties in maintaining student engagement and enhancing retention of language skills using conventional methods. Existing online resources lack interactivity to challenge students' abilities in ways that motivate sustained participation. They aim to reach a broader audience via web-based solutions, increasing awareness of their language programs and improving learning outcomes.

About the Client

A large-scale global language education provider seeking to expand digital offerings and increase learner engagement through innovative online tools.

Goals for the interactive language learning platform development

  • Implement a web-based, game-centric platform to improve lesson recall and learner engagement.
  • Achieve measurable increases in user engagement, time spent on platform, and new student enrollments.
  • Enhance the educational experience through innovative, interactive solutions that surpass traditional word-based exercises.
  • Expand accessibility of language learning services beyond physical locations to a global online audience.

Core Functional Requirements for the Language Learning Platform

  • Interactive language games that adapt to learner proficiency levels.
  • Framework to support rapid prototyping, development, and deployment of engaging educational content.
  • User authentication and progress tracking modules.
  • Content management system for creating, updating, and managing game content.
  • Responsive design for accessibility across devices.
  • Real-time performance feedback and analytics dashboard for learners and educators.

Preferred Technologies and Architectural Frameworks

Modular architecture based on scalable frameworks (e.g., similar to HearMe’s POP.X architecture).
Java programming language for development of core interactive modules.

Necessary External System Integrations

  • User authentication and identity management systems.
  • Learning management systems (LMS) for tracking progress and certifications.
  • Analytics platforms for monitoring engagement metrics.
  • Content repositories for storing game assets and instructional materials.

Key Non-Functional System Requirements

  • Scalability to support increasing user base across multiple regions.
  • High performance with minimal latency to ensure seamless gameplay.
  • Secure handling of user data and compliance with relevant privacy standards.
  • Availability with 99.9% uptime to ensure continuous access.

Projected Business Benefits and Impact of the Interactive Platform

The new game-based language learning platform is expected to significantly boost learner engagement—aiming for a 33% increase in user interaction and a 19% increase in time spent on platform. Additionally, targeted marketing and accessible online delivery are projected to increase new enrollments by approximately 12%, thereby expanding the client’s market reach and reinforcing its position as a leader in language education innovation.

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