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Development of a WebRTC-Based Live Event Streaming Platform with Enhanced Performance and Social Integration
  1. case
  2. Development of a WebRTC-Based Live Event Streaming Platform with Enhanced Performance and Social Integration

Development of a WebRTC-Based Live Event Streaming Platform with Enhanced Performance and Social Integration

oxagile.com
Media

Challenges in Live Video Broadcasting and User Engagement

The client currently faces limitations in delivering high-quality, real-time live events with seamless social media integration. They require a scalable, high-performance platform that ensures superior communication quality, easy management, and increased user engagement through social features and notifications. The existing system's performance and communication quality are insufficient for growing audience demands, impacting user experience and operational efficiency.

About the Client

A mid-sized media company specializing in live broadcasting and event streaming services seeking to expand their digital offerings.

Goals for Advancing Live Streaming Capabilities and User Engagement

  • Develop a scalable, high-performance WebRTC-based live event streaming platform supporting seamless broadcasting via social media channels.
  • Ensure superior real-time communication quality and performance to accommodate high audience volumes.
  • Implement intuitive camera control and live production features to enhance content quality.
  • Integrate social media authentication and sharing capabilities for improved user engagement.
  • Incorporate push notifications and built-in analytics to monitor platform usage and audience behaviors.
  • Deliver the solution within a 4-month timeframe with a dedicated development team.

Core Functional Requirements for the Live Event Streaming Platform

  • WebRTC-based live broadcasting supporting high-quality, low-latency streaming
  • Seamless social media account integration and authentication
  • Real-time camera switching and production controls
  • User-friendly interface for managing live events
  • Push notifications for audience engagement
  • Built-in analytics dashboard for monitoring platform performance and user activity
  • Scalable architecture to support large concurrent viewers

Preferred Technologies and Architectural Approaches

WebRTC protocol for live streaming
Mobile development platforms supporting iOS (e.g., Objective-C, Swift)
Media server technology for real-time media processing (e.g., Kurento or equivalent)
SDKs for social media integration (Facebook SDK, Google Analytics, Firebase API)
JSON-based data handling and API communication
Development frameworks supporting real-time communication and push notifications

External System Integrations for Enhanced Functionality

  • Social media platforms for authentication and broadcasting (e.g., Facebook)
  • Analytics tools for performance monitoring (e.g., Firebase, Google Analytics)
  • Push notification services
  • Media server infrastructure for media processing

Key Non-Functional Requirements for Performance and Reliability

  • Support for high concurrency with scalable architecture
  • Low latency streaming to ensure high communication quality
  • Platform security for authentication and data protection
  • System availability with minimal downtime during live events
  • Performance testing to validate streaming quality and stability under load

Expected Business Impact and Benefits of the Platform

The new live streaming platform is expected to significantly enhance user engagement and operational efficiency, supporting high-quality broadcasts to large audiences. It aims to increase audience reach, improve streaming reliability, and provide valuable analytics. The platform is projected to handle concurrent live events seamlessly, leading to improved user satisfaction and potential revenue growth from expanded live event offerings.

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