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Development of a Scalable VR/AR and Unity-based Talent Augmentation Platform for Enhanced Client Product Integration
  1. case
  2. Development of a Scalable VR/AR and Unity-based Talent Augmentation Platform for Enhanced Client Product Integration

Development of a Scalable VR/AR and Unity-based Talent Augmentation Platform for Enhanced Client Product Integration

beetroot
Information technology
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Identifying the Need for Flexible and Scalable AR/VR Development Resources

The client faces challenges in sourcing specialized VR and AR development talent on a scalable basis, aiming to avoid long-term in-house recruiting costs while maintaining high-quality technical expertise. Additionally, they require a team that can adapt quickly to project needs and facilitate seamless relocation or integration of developers across geographical locations to support on-site and remote project delivery.

About the Client

A mid-sized technology firm specializing in integrating VR and AR solutions into various client applications, seeking flexible and scalable development resources.

Goals for Developing a Flexible and Scalable AR/VR Development Platform

  • Establish a reliable pipeline for recruiting and integrating skilled VR/AR and Unity developers to support project scalability.
  • Reduce overall development costs by leveraging an external talent pool and flexible outsourcing models.
  • Create a sustainable team structure that allows for the transfer of developers to in-house operations when needed.
  • Enable effective management of remote development teams across multiple locations with clear communication and reporting.
  • Build a platform that supports continuous scaling to meet growing client demand for AR/VR solutions, aiming to increase team capacity and project throughput effectively.

Core Functionalities for the AR/VR and Unity Development Platform

  • Developer onboarding and skill verification system
  • Resource transfer and relocation management module
  • Project assignment and task tracking integrated with Unity development environment
  • Team communication and reporting tools supporting real-time updates
  • Flexible scaling mechanisms for team expansion and contraction
  • Performance monitoring dashboard for developer productivity and project health

Technologies and Architectural Approaches for Development

Unity for AR/VR content development
Web-based project management and collaboration tools
Cloud platforms supporting team scaling and remote access
Version control systems compatible with Unity projects
Secure authentication and developer management systems

External System Integrations for Seamless Workflow

  • Unity Cloud Collaboration or equivalent version control systems
  • Project management tools (e.g., Jira, Trello)
  • Communication platforms (e.g., Slack, Microsoft Teams)
  • HR and payroll management systems for developer relocation and onboarding

Performance, Security, and Scalability Requirements

  • Support for teams up to at least 50 developers with scalability options
  • System response times under 2 seconds for resource allocation and management functions
  • Role-based access controls to ensure data security and confidentiality
  • High availability architecture with 99.9% uptime
  • Compliance with data protection regulations relevant to user location

Projected Business Impact and Outcomes of the Development Platform

By implementing this scalable AR/VR and Unity development platform, the client is expected to significantly reduce development costs, improve resource flexibility, and accelerate project delivery cycles. The platform aims to support continuous team scaling, enabling the client to grow their AR/VR solutions portfolio and increase project throughput, ultimately enhancing their competitive position in the market.

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