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Development of a Media Streaming and Video Analysis Platform for Sports Coaching and Team Management
  1. case
  2. Development of a Media Streaming and Video Analysis Platform for Sports Coaching and Team Management

Development of a Media Streaming and Video Analysis Platform for Sports Coaching and Team Management

exposit.com
Sports
Media
Information technology

Identifying Challenges in Live Sports Analysis and Strategy Optimization

Sports teams and coaching staff face resource-intensive manual analysis processes for reviewing game footage, which limits the speed and depth of insights. This hampers timely strategic adjustments during or after matches, affecting overall team performance and training effectiveness. There is a need for an integrated solution that simplifies video capture, management, and in-depth analysis across multiple devices and platforms.

About the Client

A mid-sized professional sports team or sports academy seeking to optimize game analysis, training review, and strategic planning through advanced video management and tagging tools.

Goals for Developing an Efficient Video Management and Analysis System

  • Create an integrated media streaming platform enabling live and on-demand video access for coaching and support staff.
  • Implement robust tagging and segmentation features to highlight key moments, improving analysis speed and depth.
  • Ensure cross-platform accessibility on desktop and mobile devices to facilitate real-time insights during training and games.
  • Streamline data synchronization and project management for multiple devices and team members.
  • Increase strategic decision-making efficiency, enabling quicker in-game adjustments and post-game evaluations.

Core Functional Capabilities for Sports Video Analysis Platform

  • Live streaming of video feeds from cameras to desktops and mobile devices using adaptive streaming protocols.
  • Video capturing with integration of HDMI and analog sources in SD and HD formats.
  • Tagging system allowing users to add markers to highlight important match moments via drag & drop or manual input.
  • Segment creation based on tags to facilitate focused analysis of particular game phases.
  • Playback controls for browsing recorded videos via timeline and jump-to-tag features for detailed review.
  • Cloud synchronization for project data, tags, and videos across multiple devices.
  • User-friendly interface for project and video management, including folder structures and data organization.

Preferred Technologies and Architectural Guidelines

Streaming protocols: HTTP Live Streaming (HLS)
Development platforms: iOS (Swift), macOS (Swift), cross-platform support
Video processing: AVFoundation, FFmpeg
Backend: Java 8, Spring framework, RESTful APIs, WebSockets
Data storage: MySQL, CoreData
Real-time communications: Socket.IO
Crash reporting and analytics: Crashlytics

External Systems and Data Source Integrations Needed

  • Video capture hardware (BlackMagic design cards, HDMI/analog sources)
  • Live streaming delivery systems using HLS
  • External video recording and storage solutions
  • Authentication and authorization services for multi-platform access

Performance, Security, and Scalability Expectations

  • System must support concurrent streaming for at least 50 users simultaneously.
  • Video latency should not exceed 2 seconds for live streams.
  • Data encryption and secure user authentication to protect sensitive game footage.
  • Multi-device synchronization with real-time updates
  • Availability target: 99.9% uptime

Expected Business Benefits and Performance Improvements

The proposed media streaming and analysis platform aims to significantly streamline game review processes, reducing manual analysis effort, enabling swift strategic adjustments, and improving team performance. It is expected to enhance decision-making speed by enabling instant access to tagged video segments, leading to potentially faster game strategy iterations and improved match outcomes.

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