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Development of a Hardware-Free Mobile Gaze Estimation System for In-Context User Attention Analysis
  1. case
  2. Development of a Hardware-Free Mobile Gaze Estimation System for In-Context User Attention Analysis

Development of a Hardware-Free Mobile Gaze Estimation System for In-Context User Attention Analysis

dac.digital
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Consumer products & services

Identifying User Attention Without Hardware Constraints in Mobile Environments

The client faces challenges in accurately tracking user gaze and attention on mobile content without relying on specialized hardware or controlled environments. Variability in device hardware, lighting conditions, and user behavior hampers precise attention measurement, limiting insights into user engagement and content optimization.

About the Client

A large market research firm specializing in user experience insights seeking to develop an in-app gaze tracking solution for mobile devices to enhance content engagement analysis.

Goals for a Mobile-Integrated Gaze Estimation Solution

  • Develop a highly accurate gaze estimation system capable of functioning across diverse smartphone models using only built-in cameras.
  • Achieve a target gaze point detection accuracy within 1 centimeter error margin in natural, uncontrolled environments.
  • Create an auto-calibration mechanism adaptable to different devices, lighting, and user postures to ensure broad usability.
  • Leverage crowdsourced and real-world data to enhance model robustness and performance over varied conditions.
  • Implement a scalable cloud-based architecture for data storage, processing, and deployment to facilitate continuous improvement and wide deployment.

Core Functional Components of the Gaze Estimation System

  • Face and eye detection integrated with real-time image processing using scenario-adapted neural networks.
  • Autocalibration capability to adapt to different smartphone camera configurations and physical device characteristics.
  • Gaze point estimation with a maximum error margin of 1cm under varied lighting and positional conditions.
  • Data collection module enabling crowdsourcing for training and validation datasets, with automated quality filtering.
  • Cloud-based deployment with containers for scalability and ease of update, using APIs for integration with in-app analytics dashboards.

Preferred Technologies and Architectural Approaches

Python with PyTorch for deep learning model development
OpenCV for image processing tasks
FastAPI for building communication interfaces
Docker for containerization of algorithms
AWS cloud infrastructure for scalable data storage and processing
GPU acceleration with CUDA for real-time performance

Essential System Integrations

  • Mobile app SDKs to embed gaze estimation capabilities directly into user applications
  • Crowdsourcing platform APIs for data acquisition and validation
  • Cloud services for data storage, model updating, and deployment
  • Analytics tools for monitoring system performance and accuracy

System Performance, Security, and Scalability Expectations

  • System must operate effectively across a wide range of smartphone models with varying hardware specifications.
  • Real-time gaze estimation processing with minimal latency suitable for user-facing applications.
  • Achieve and maintain a gaze point detection error below 1cm in diverse lighting and user conditions.
  • Scalable to support thousands of concurrent users and data collection processes.
  • Secure handling of user data, complying with relevant privacy standards.

Projected Business and User Engagement Outcomes

The implementation of this hardware-free, mobile gaze estimation system is expected to significantly enhance user engagement insights by providing accurate, real-time attention data across diverse devices without the need for specialized hardware. This will enable more targeted content optimization, increase the value of market research activities, and facilitate scalable deployments across broad user bases, mirroring the successful outcomes of prior similar initiatives.

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