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Development of a Gamified Cybersecurity Training Platform for Large Enterprises
  1. case
  2. Development of a Gamified Cybersecurity Training Platform for Large Enterprises

Development of a Gamified Cybersecurity Training Platform for Large Enterprises

wesoftyou.com
Technology
Education
Business services

Identifying the Need for Engaging and Scalable Cybersecurity Training Solutions

The organization faces challenges in effectively reducing cybersecurity risks by engaging a large and diverse employee base. Current training methods are often ineffective, lacking interactivity and user engagement, leading to low confidence and awareness among staff. Scaling traditional training solutions to large user volumes, managing extensive data, and integrating with various third-party services presents additional technical hurdles.

About the Client

A large enterprise organization seeking to enhance cybersecurity awareness among employees through engaging, human-centric training experiences.

Goals for Developing an Advanced Gamified Cybersecurity Awareness Platform

  • Digitize and modernize existing cybersecurity training content to increase engagement and effectiveness.
  • Automate assessment of training impact to measure behavior change and risk mitigation.
  • Gather and analyze advanced analytics for continuous improvement and security posture assessment.
  • Enhance system stability, usability, and scalability to support a growing user base exceeding 1000 users globally.
  • Create a flexible, customizable gameplay process to support diverse campaign configurations and user groups.

Core Functional Specifications for the Gamified Cybersecurity Training System

  • Admin Panel for managing companies, users, campaigns, storylines, and game sessions
  • User management including invitations, roles, and participation scheduling
  • Gamified training modules modeled on escape room mechanics to promote engagement and experiential learning
  • Leaderboard systems for motivating participants and recognizing top performers
  • Reporting and analytics dashboard for identifying security risks, tracking ROI, and visualizing threat mitigation progress
  • Automated generation and export of detailed session reports in standard formats for sharing and analysis
  • Integration of third-party services such as communication tools, authentication providers, and real-time conferencing

Preferred Technology Stack and Architectural Approaches

Frontend: React.js, TypeScript, Redux, Jest, Enzyme, Styled-components, Material UI
Backend: Python Django, PostgreSQL, Celery, Redis

Essential External System Integrations

  • Authentication and authorization: OAuth2, SSO providers
  • Communication services: Twilio, Firebase/Firestore
  • Content and media management: Contentful, Video conferencing APIs

Critical Non-Functional System Requirements

  • Support for large-scale user concurrency with minimal latency
  • Data import/export capabilities for extensive datasets
  • Reliable synchronization with third-party services
  • Automated test suite coverage to enable weekly or more frequent releases
  • High security and compliance standards for sensitive organizational data

Expected Business Impact and Performance Improvements

The deployment of this gamified cybersecurity training platform is projected to significantly increase employee engagement, with at least 94% of users preferring this method over traditional training. It aims to train over 1 million users worldwide, with high recommendation rates (up to 96%). The system will facilitate scalable management of training sessions and analytics, leading to improved security awareness, better risk identification, and measurable ROI enhancement. Additionally, automation and enhanced usability are expected to reduce release cycles from monthly to weekly, ensuring continuous improvement and rapid response to emerging threats.

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