The client, a media company engaged in capturing VR videos with 360-degree cameras, requires a robust platform to host, distribute, and sell their immersive virtual travel experiences. They face difficulties in delivering high-quality, geographically accurate virtual tours across multiple VR platforms while providing users with an engaging audiovisual experience and seamless content management. Additionally, they seek to monetize their content through in-app purchases, requiring integration with platform-specific SDKs.
A media production company specializing in 360-degree VR video content seeking a platform to distribute immersive virtual tours globally.
The development of this scalable VR virtual tour platform aims to enable the client to efficiently distribute and monetize immersive travel content across multiple devices and platforms. Projected outcomes include increased user engagement, higher download volumes, streamlined content management, and improved revenue through integrated in-app purchases, mirroring successful metrics from similar implementations which saw significant growth in content consumption and monetization.