The client operates in multiple countries with diverse teams involved in game and web service releases. Managing the full release cycle manually leads to communication gaps, delays, and inefficiencies. The existing process relies on lengthy email communication and lacks automation, resulting in coordination difficulties and increased risk of errors during releases.
A large-scale online game developer and publisher operating across multiple regions, managing numerous game releases and web services globally.
The implementation of the automated release management system aims to significantly improve operational efficiency, reduce manual communication efforts, and minimize release errors. It is expected to streamline collaboration across global teams, decrease release cycle times, and enhance overall reliability in managing game and web service releases.